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Let down your hair

  • 7 Devlogs
  • 25 Total hours

A visual novel about a little princess named Layla and her shy friend who live in a tower.

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1h 52m 53s logged

My first idea was to make every object in some areas interactive, and add some minigames too. But since I’m running out of time, I’ll focus on the main story for now. Hopefully, I can keep adding more minigames later! For now, I’m just using a placeholder that says the object is locked. Lol

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1h 3m 40s logged

Finally fixed the save & load system! I changed the flow so that the game pauses first, then the player can choose to go back, return to the home screen, or save the scene. The problem now is that it can’t display a screenshot of the current progress…

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15h 18m 23s logged

I edited this devlog.

So, i just realized that 15hours of code and the desc just saying ; work on the mini game is such a crime. And to make it more worse, i wrote my first commit ; making UI and logic…

So i’ll try make it more spesific of what i do.. ( i hope it’s not late to do this)

  1. I’m making scenes that i wanted such as ; home.tscn and main.tscn
  2. I also making the rough mini games (some of it already can be played, but the button and everything still bad)

the minigames ;

  • painting game = just drawing & sketching
  • can game = the player aiming for can to be falling
  • crane game = well, yeah.. like the usual crane game
  • shooting game = shooting doll to winning
  1. I also try making save & load (but at that time, it doesn’t work like i wanted too)

So yeah, that’s what i was doing in 15h, actually this project was made for another ysws, but i can’t done it sooner, so i add this to stardance, and i have like 10 devlogs there, but not push it to github.. (I JUST KNOW THAT IT WAS BAD A COUPLE DAYS AGO)

so for now i’ll be more spesific at telling what i do, and commit push.

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