Twin!
First of all: Thanks for all the reviews on my project!
Many people reported issues and I want to fix them.
But first:
I will use Godot
Yes I know in the other devlog I said I don’t really had a good time with Godot but somehow it is still the best open source game engine and it somehow really triggered me that GameMaker isn’t open source
What is the current state of the game?
I have already reprogrammed the textbox, the intro map and the player movement and it is SO MUCH FASTER than in LÖVE.
I also saw that you can make like 2.5D graphics and I think this might look cool and I will try this in future.
The issues reported
1. Many People couldn’t open the game
Now that I use godot it will be a better web port and I will host it on itch.io so it should work for anyone
2. Some out of bounce glitches
Yeah I didn’t place the collision boxes well but I will fix this.
3. Many People had problems with the controls
I know I made it a bit confusing. I’ll make little markers at the bottom if you can do something and I will make mouse inputs in the menu.
I will try to remake the game as fast as possible.
Thanks for everything and bye Twin!
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