PySim
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A physics simulator built in python and pygame ce, all physics code is written from scratch, pygame only used to display graphics and GUI
A physics simulator built in python and pygame ce, all physics code is written from scratch, pygame only used to display graphics and GUI
Learned the basics of pygame, and started work. Firstly, I found out that the pygame.Rect() function is pretty much only usefull for buttons in my use case, so i made a class to create four points around a centre point, and using some basic trig, got a square showing up that allowed for a lot more freedom that pygame.Rect(). I added gravity and am now working on collisions.