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a game for maxime

  • 5 Devlogs
  • 24 Total hours

i’m building a game for a friend but it was already started before i make the project

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41m 5s logged

heyyyy this is the last dev log !!! ============================================================ i post this one because i wasn’t aware i need to go thought a vote for validation and then the vote so since last time i just add the back button for the last menu when you beat the intro and then andle the delete and create a run

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Ship #1 ✨ Blessed

i just remake an old game prototype and i make it better at first it was all for a friend brithday then i wanted to improve it !!! i’m proud because it was the first time i make a real game even if it’s not perfect. there one thing that i’m sad for is because i can’t carry on this project because of schools works ect and the problem in my country (france) so i upload all i can do. i hope you will enjoy !!!

i put here a part of the github readme before you try playing:
“
in the game you play a “maxime” it’s my friend hehehe
the input are the arrow key or ZQSD
if you have a turet “x” to deploy and click on it to improve
if you have a grenade push “a” to throw it
if you have a frezze power put “g” to deploy it
“
have a good day and enjoy (be kind ) i hope you will apreciate the game <3

  • 4 devlogs
  • 23h
  • 14.42x multiplier
  • 406 Stardust
Try project → See source code →
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4h 53m 56s logged

##heyyy dev log 6?? i guess ? : i just work on debuging some problem with the old function that doesn’t take in parameter some of the player new variable for some upgrades and i finish by personnalize the game menu and make gradient slider + button and background of course not everything is in place but it take forms

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6h 10m 10s logged

dev log # 03 !!!! =============================================== i have finish the cinematic !!! i pass a long long time trying to understand how could i make the caracter by caracter animation and still hanfle me to put pause on the phrase or make the character change speed of talking between word so i finally make list of all the phrase and the word of the dialogue and put the in a list in the list to handle the time!!! ====================================================== btw i also put a redirection to another html page when the animation is finish because i don’t tell it but IT WAS ONLY THE INTRO OF THE GAME hehehehe now it redirect to the menu of the game with the start/new/select/setting/credit button and i already prepare the rest in html but i’m starting the css and js and then i will hide the different menu ================================================ p.s i’m making a quit personal story but all you have to know now is that the main character fall in a world and response bcs people attack him and then he kill a boss that tell i’m he’s free but the main character have to keep fighting ? what does that meen? who know? see next time!!!

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3h 24m 38s logged

heyyyy it been a long!!! dev log 2!! ========================================================= recently i have been working on the background chaniging depending the enemis to feel it more like a boss!!!! and i also work on adding a neww cinematic in the UNDERTALE style for now it’s quite messy but it will be allright : the cinematic will append when you kill the 2nd boss then you will discover the power of BUILDING THING and then you will have the power to fortify your place and now the game take a top new way now the next step is to make a level menu after this litle intro of 2 boss and a menu to choose level DIFFERENT LEVEL DIFFERENT PLACE TO DEFEND!!! and this will be the same gameplay but with building phase and a litle story !!!!

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8h 59m 10s logged

first dev log 01 #### today i’m starting this project ##### (in fact i started it a long time ago but i don’t make a project TT) today i’ve had 2 thing  1. ### a funny sound effect in the touret menue     1. if you ran out of money a french ref sound effect apear!2. ### i work on making a new boss     1. (the first one was making impulsion) the  second one now shoot bullet##### i take a long time re-organazing the code to implemant the new boss as the function i’ve made wasn’t really optimize or create for future update so i try my best to make it clear**i also encounter a problem as when i try my player was losing hp every time !!!!**i fix it when i understand the function that calculate distance don’t update so the old distance where calculated, i was having negative distance in the terminal while debuging

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