GMTK 2026
- 4 Devlogs
- 36 Total hours
no clue yet!
no clue yet!
THE GAME IS (almost) DONE
I did a lot, but since I want to get all my hours I’m going to make a quick devlog here. Static effect, enemies, level generation, tons of level design, balancing, inputs, and more! Very fun time, will post the link to the game in my next devlog :)
more work, will post more tommorow once the game is done but here’s some furniture:
GHOUL GAME
Honestly, I don’t have a lot because art assets are still underway and we’ve been working slowly BUT I have a sick ass dithering and occlusion effects. Anyways ima go to bed i’ll have more upds later
Basic setup
Not much to show here, just setting up the repo and everything for GMTK on Wednesday! Figured I might as well log the hours.