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GMTK 2026

  • 4 Devlogs
  • 36 Total hours

no clue yet!

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10h 34m 17s logged

THE GAME IS (almost) DONE

I did a lot, but since I want to get all my hours I’m going to make a quick devlog here. Static effect, enemies, level generation, tons of level design, balancing, inputs, and more! Very fun time, will post the link to the game in my next devlog :)

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13h 8m 27s logged

GHOUL GAME

Honestly, I don’t have a lot because art assets are still underway and we’ve been working slowly BUT I have a sick ass dithering and occlusion effects. Anyways ima go to bed i’ll have more upds later

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1h 41m 57s logged

Basic setup

Not much to show here, just setting up the repo and everything for GMTK on Wednesday! Figured I might as well log the hours.

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