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TurboNinja

  • 4 Devlogs
  • 5 Total hours

A simple ninja platformer for passing time, written in pure vanilla Python with the Pygame library. My first big Pygame project! Credit to DaFluffyPotato for the base tutorial.

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51m 35s logged

I added clouds. Exciting, I know. But this took a lot more work than I care to admit. At first the clouds were going diagonal. I spent half an hour fixing it, and succeeded in making them go the other way, still diagonal. Then I realised that in my endless wisdom, I’d updated the y-axis with the values meant for the x-axis. Now it’s fixed.

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1h 34m 38s logged

Added collisions and jumping so he doesn’t fall endlessly. I have the opposite problem now. He isn’t restricted to double jumps. Either my ninja knows how to fly or air is solid. Pick one, beats me!

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2h 13m 29s logged

Added gravity, tilemaps, and a ninja. You can’t see him in the photo because I’v added gravity, but, er, not collisions as of yet, so he’s infinitely falling through space, poor guy.

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