stardance has been extended another month! the new deadline is october 31 :)

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6h 9m 40s logged

Devlog 3

Finally I am into the real game GUYZZZ…..

The minigame -2 took a lot of time there was much to learn - caz i got stuck in a bug where my button click signals are not captured. But the mission stuffs are done for now!

I have started to create the real game. Added some animations - made the title wavy just by turning on BBCode and using the [wave]tag in RichTextLabel, which is dope .
For the subtitle I wanted a typewriter effect . At first I tried doing it with a quick Tween on visible_characters, but it can’t trigger a sound for each single letter . So I changed it to a loop with visible_characters and a tiny timer delay, and added a proper mechanical typewriter key sound that clicks on every single letter as it types out. And that blip sound - wired it up to play whenever you hit Start, Settings, or Quit buttons so the menu click feelzzz .
The same refactor has to be done for other scenes as well.
I am onto that journey to Ithica………

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