stardance has been extended another month! the new deadline is october 31 :)

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8h 17m 42s logged

shadows :yayayayayay: :shadownode:


this one is really cool, i feel like it really takes it from looking like its from 1995 to like… 2015 maybe? it doesnt look that good but i think its a massive improvement!


right now, its a 4096x4096 shadowmap with an extent of 24 units, a random noise filter to reduce pixelation, and 3x3 pcf to make it look somewhat smooth


it is currently orthographic light projection only, but I think i’ll work on getting perspective lighting soon :)


shadows did reqire implementing a whole new imageview, descriptor set, render pass, all that, but i’m getting used to it atp lol


serialization is also completely broken right now, so I do need to fix that…

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