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I created a version of Minecraft in Pygame! The player can interact with the game through keyboard and mouse inputs. WASD or arrow keys will control movement, E will interact with caves and open the crafting menu, left-click will attack the enemies and craft, and right-click will allow the player to place blocks in the world. Some of the functions of Pycraft include a player character, an enemy system, an inventory system, block interactivity, day/night cycles, start/game over menus, and a scrolling camera that allows the player to explore further than the window. The game world will be a randomly generated 200x200 tile map. There is also must consider collision detection, camera offset calculations, and performance optimization.

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