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34m 51s logged

I´ve finished with the help of google gemini my HTML Overlay for the RISK Calculaor. Now you can try it optically beautiful and of course it is still mathematically fully right!
So the next RISK game is gonna be comletely chill if you use my fully free and easy-to-use RISK Calculator!
Sadly the HTML Overlay was not accepted by Starpheus so it´s an exe File now for voting :(
Please give it a try it´s worth it!

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Ship #1

RISK is a fantastic board game for the whole family. But does the endless dice-rolling in the late game turn your game night into a stressful, tedious chore? Not anymore! The RISK Calculator features random number generators that realistically calculate the number of surviving attackers or defenders. Simply enter the number of attackers and defenders, choose how long to keep attacking—for instance, stopping when three units remain to maximize your odds of winning—and let the computer handle the tedious dice-rolling. It calculates the outcome of a battle involving a thousand soldiers—far more than actually exist in the game—in a fraction of a second. With the RISK Calculator, your game becomes a relaxing social activity once again, saving the evening. Give it a try!

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2h 35m 17s logged

Calculator for RISK

I´m now finished with the basic programm!

If you want to play RISK relaxed without to have to roll the dice half the time you can now use my calculatur for the fights!

Random Integers are generated and in compliance with all the rules of the game calculated. The attacker can also choose how many attackers shall be left and so don´t have to fight the weaker battles with 2 or 1 attacker.

The winning chance is like if you roll the dice, about 54% to lose as defender and 46% as attacker, but as I explained in the beginning it´s like in real life not math, it´s a random dice ! But you don´t have to worry about if you lose the fight with my programm qou would also lose with real dices ;)

You can now try it, but there will come a lot more features soon!

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