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Potato

  • 5 Devlogs
  • 26 Total hours

I am making a 2d platformer and with enemies and collectibles!

Ship #1

I made a simple 2D platformer with enemies and collectibles, I found making the code for the level select menu as my biggest challenge. To anyone playing my game I did play test every single level all of them are possible and the last level's flag is not broken the only way to beat the game is the secret exit:)

  • 5 devlogs
  • 26h
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1h 20m 4s logged

I have been working on my game for a little bit now and I can finally say I finished I love what I have created now I just need to attach it to GitHub and then I can start a new project!

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3h 19m 48s logged

I’ve been working for a while now and have all my levels up to level 6 finished I tried really hard to post a play testing video but it just wouldn’t work so here is a pic of level 6.

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5h 43m 37s logged

I have been coding for a while now most of the almost 6 hours I’m logging now have been spent on coding a basic level select screen but now that I’m done with that I can start working on making levels 4-10 of my game then I’m done and can start a new project!

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3h 21m 50s logged

I have now finished the second level wasn’t nearly as hard as the first with all the coding involved

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11h 51m 24s logged

I’ve been working on my game for a little bit now and I finally have the first level completely done with enemies that respawn you platforms to jump on and a finish that sends you to the next level!

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