MorbidVisuals
- 7 Devlogs
- 10 Total hours
This project is about using Mediapipe and alike libraries to do fun and useful projects alongside learning the logic behind it.
This project is about using Mediapipe and alike libraries to do fun and useful projects alongside learning the logic behind it.
Nearly finished with pushing the demo to the web .Not gonna lie I used AI to turn my code to WebAssembly for the demo since im not that good at html
Finished up the README looking up how to deploy this right now might use webassembly but ı dont know
Finishing up another script this one was a tad harder than the others because i decided to also rotate the square whilst making it bigger then added a square within the square using a formula that ı actually learned in school. Looking into how to actually deploy these (even tough this project and its repo has become a study more than a project)
Continuing the work on the new drawing system using visual input whilst also working on a sound level control script having some issues with it but nearly finished will push the full version to my github.
Actively working on a new and improved drawing system that will use outside variables to draw on other places got it half working but still has some polishing to do and is nowhere near what i wanted to do may ask AI where i went wrong but im trying to use it as little as possible on this project didn’t add to README.md yet ,will try to add drawing polygons and arcs the next time.
Finished another script utilizing the results function even more and using it to draw lines and circles when pinched. Added to the repo and the README.md go check it out at my Github.👋
Just finished the first python script and the README. about it. It’s a basic script for displaying hand landmarks in webcam footage. It is rather a simple script because I simply want to learn and test the waters before I sink too deep that I can’t swim back up .👋