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3h 54m 31s logged

Basic game logic and control

To start this game I worked on adding a first-person camera and player control, a script to switch control (and camera POV) from the player to the robot, and a basic system to add robot functionality. I made a swerve drivetrain with field-centric control and a very basic Decode map.

Next features

  • LAN multiplayer
  • A modular subsystem system
  • VR support (with possible multiplayer support)

Planned features

  • Steam release + multiplayer
  • Standalone version with lobby hosting and LAN support (LAN support will be available to Steam as well)
  • Full VR body tracking support and custom avatars
  • Robot editor to make your own robots easily
  • And more!
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