im… sorta getting into the groove of c++!
i’ve added a new class to handle a config file, which:
- creates config file in whatever directory it should go in (i think it’s kinda hardcoded to only function properly on linux right now… once i have things more finished i’ll definitely get windows support and maaaybe macos support!)
- serializes and deserializes the config file via the nlohmann
jsonlibrary, converting it into a struct so it can be easily read from other parts of the code
next i’ll make it so downloads are fetched from the playlists in the config with the yt-dlp flags in the config!!
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