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4h 9m 30s logged

My Space Shuttle is Almost Done!

My Estimate is That it Will be Done Tomorrow



The main goals I have worked on since my last devlog are:

  • Added the same realism on the left rocket as the right rocket. This included adding multiple realistic rings and other complex shapes.
  • Added much more detail on the solid rocket boosters, like accurate connection points to the external tank. This was necessary so that the tank would actually connect to the rocket boosters when printing the rocket, and this also made the rocket look much more realistic.
  • Smoothed out the bottom of the external tank to increase realism since before it was just a block.
  • Moved up both solid rocket boosters since they were very low. I had to move them up since they were very wonky and moving them up made the overall image of the rocket much better and more accurate (You can see what it looked like before with the messed-up tank on the other devlogs).
  • Added a black stripe to the wings of the rocket (Wasn’t too noticeable but after completing this edit the wings looked much cleaner).
  • Hollowed out the bottom of both rocket boosters, since before it was just a block before.
  • I also added subsections on the rocket boosters. This created subtle realism, and it made the boosters look less empty.


What I still need to work on:

  • I still need to add realism to the external tank since it currently looks empty.

This whole build took way too long since i made many mistakes and errors during this whole process but I learned a lot and I’m very happy with the result!



If you see my shipped project, feel free to check it out!

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Comments 29

@Toma_Kuchta

whaat is it going to space :D

@CoolHotDog64

Maybe… We will see

@Bnelson

Super cool project!

@CoolHotDog64

Thank you @Bnelson!

@madhav563245

wow very wonderful project!!!
sir can u help me i m not able to record time while i m making 3d model or while coding i m not able to understand why
so pls can u help me?

@sudo

It can’t be too hard, it’s not rocket science /s

@CoolHotDog64

@madhav563245 First go to your dashboard, then copy the api key in the custom tab, then paste it in the wakatime api key optin, after that then copy the link to your hackatime and then after this connect a project in hackatime to you hackatime, to connect the project, click edit mapping and then put the link to your project in the stardance page and then paste this link into that project, after this edit you project in stardance and link it. I hope this helped you, if your still confused just message again on the issue you have

@RespectableDot

how do you build it, its very expensive

@raczjonathan12

Looks cool!

@CoolHotDog64

thank you!

@madhav563245

@CoolHotDog64 thankyou so much!

@CoolHotDog64

Thanks!

@VirgoNerd

looks cool!!

@NC

this looks so cool, what are you going to do with it when you finish

@CoolHotDog64

Probably print it and work on a space station or satalite

@Nestor_1210

nice man cool desighn

@aadya_panchal

This is really cool! Making a replica of the space shuttle is a fascinating and dedicating project! I see the effort here, and you’ve exceeded my expectations! Did you use Onshape for your CAD model, TinkerCAD, AutoDesk/AutoCAD, or something else?

@CoolHotDog64

@aadya_panchal Thank you so much! I created this using Onshape

@AVD

This is look so amazing omg!

@CoolHotDog64

@AVD Thank you!

@CoolHotDog64

Thank you guys so much for 100 likes!!!!

@kow4566

This looks so great

@CoolHotDog64

Thank you @kow4566!

@aamir_pa2009

Hey i love your design, I am working on an actual rocket right now and your CAD skills could become very helpful, could I get your slack if your interested?

@CoolHotDog64

I’m Sorry, I’m Currently Working On A Lot Of Projects And Probably Wont Have The Time To Help You. Thank You For Asking Though

@aayanalikhan09

yo you should put this on makerworld im sure you would get a TON of downloads and therefore printing credit

@CoolHotDog64

@aayanalikhan09 that’s a great idea! I will probably do that

@kesh

what software are you using for this?