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In this devlog I built the first half of my parser for the web engine; it can go through a website and match tokens!
There are a few issues; some things, like conditions (like <a href=> arnt supported), as well as I can’t pull text from things like headers and stuff.
I also made an animation so people can see how it works! The animations basically shows how my buffer system, and determining the order of tokens works, to prevent things like mismatches!
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My Space Shuttle is Almost Done!
My Estimate is That it Will be Done Tomorrow
The main goals I have worked on since my last devlog are:
- Added the same realism on the left rocket as the right rocket. This included adding multiple realistic rings and other complex shapes.
- Added much more detail on the solid rocket boosters, like accurate connection points to the external tank. This was necessary so that the tank would actually connect to the rocket boosters when printing the rocket, and this also made the rocket look much more realistic.
- Smoothed out the bottom of the external tank to increase realism since before it was just a block.
- Moved up both solid rocket boosters since they were very low. I had to move them up since they were very wonky and moving them up made the overall image of the rocket much better and more accurate (You can see what it looked like before with the messed-up tank on the other devlogs).
- Added a black stripe to the wings of the rocket (Wasn’t too noticeable but after completing this edit the wings looked much cleaner).
- Hollowed out the bottom of both rocket boosters, since before it was just a block before.
- I also added subsections on the rocket boosters. This created subtle realism, and it made the boosters look less empty.
What I still need to work on:
- I still need to add realism to the external tank since it currently looks empty.
This whole build took way too long since i made many mistakes and errors during this whole process but I learned a lot and I’m very happy with the result!
If you see my shipped project, feel free to check it out!
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My Space Shuttle is Almost Done!
My Estimate is That it Will be Done Tomorrow
The main goals I have worked on since my last devlog are:
- Added the same realism on the left rocket as the right rocket. This included adding multiple realistic rings and other complex shapes.
- Added much more detail on the solid rocket boosters, like accurate connection points to the external tank. This was necessary so that the tank would actually connect to the rocket boosters when printing the rocket, and this also made the rocket look much more realistic.
- Smoothed out the bottom of the external tank to increase realism since before it was just a block.
- Moved up both solid rocket boosters since they were very low. I had to move them up since they were very wonky and moving them up made the overall image of the rocket much better and more accurate (You can see what it looked like before with the messed-up tank on the other devlogs).
- Added a black stripe to the wings of the rocket (Wasn’t too noticeable but after completing this edit the wings looked much cleaner).
- Hollowed out the bottom of both rocket boosters, since before it was just a block before.
- I also added subsections on the rocket boosters. This created subtle realism, and it made the boosters look less empty.
What I still need to work on:
- I still need to add realism to the external tank since it currently looks empty.
This whole build took way too long since i made many mistakes and errors during this whole process but I learned a lot and I’m very happy with the result!
If you see my shipped project, feel free to check it out!
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I’ve Finally Designed The Back of My Space Shuttle.
I was able to add very crucial details like:
- Angle on the RS-25 engines (Space Shuttle Engines)
- Added much more detail and realism to the OMS
Engines (Smaller Steering Engines)
- Fixed the overall shape of the backside of the shuttle
- Added an RCS thruster port
My Next Goal is to Finish off the Left Solid Rocket Booster, and Then I’m Going to add More Detail to the External Fuel Tank.
If you have any suggestions on how to make the rocket better, feel free to send suggestions in the comments!
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I’ve Finally Designed The Back of My Space Shuttle.
I was able to add very crucial details like:
- Angle on the RS-25 engines (Space Shuttle Engines)
- Added much more detail and realism to the OMS
Engines (Smaller Steering Engines)
- Fixed the overall shape of the backside of the shuttle
- Added an RCS thruster port
My Next Goal is to Finish off the Left Solid Rocket Booster, and Then I’m Going to add More Detail to the External Fuel Tank.
If you have any suggestions on how to make the rocket better, feel free to send suggestions in the comments!
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Made a counter and it works
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I Completed The First Side of The Rocket For My Shuttle
I still need to do the other side so I will work on that next and then I will almost be completed this project!
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I’m Designing A Space Shuttle Completely From Scratch
This involved many steps
- Finding a picture that I could base the rocket off of
- Making countless sketches (28 right now to be exact)
- Extruding these sketches (this was one of the hardest parts since I needed everything perfect and it took 73 extrudes)
- Using multiple tools to smooth it out and add realistic dimensions (I used 18 fillets, 33 splits, 14 drafts, 1 chamfer and finally 1 shell)
I’m Now Working On Adding More Details To The Fuel Tanks and Other Large Components
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Using C++ and native windows libraries, i was able to connect to a website and pull some data off of it.
this was super difficult, but im super happy it worked, its able to connect to any IPV4, http site.
my next plan is to start pulling files, like html into ram from websites.
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I built the first version of my web client. It can now pull HTML data from HTTP sites, using a TCP socket.
If you don’t know what I’m working on, I’m building a pure C++ browser engine, to load and render websites like google without the use of AI and libraries.
Note that it does not work for https, as to build a handshake between the 2 is super difficult, even for a good programmer.
The next step will be to pull an entire webpage off and save it in RAM.
Thanks for reading, and I hope you follow my journey!
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I Completed The First Side of The Rocket For My Shuttle
I still need to do the other side so I will work on that next and then I will almost be completed this project!
Open comments for this post
I’m Designing A Space Shuttle Completely From Scratch
This involved many steps
- Finding a picture that I could base the rocket off of
- Making countless sketches (28 right now to be exact)
- Extruding these sketches (this was one of the hardest parts since I needed everything perfect and it took 73 extrudes)
- Using multiple tools to smooth it out and add realistic dimensions (I used 18 fillets, 33 splits, 14 drafts, 1 chamfer and finally 1 shell)
I’m Now Working On Adding More Details To The Fuel Tanks and Other Large Components