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sarahhh

@sarahhh

Joined June 1st, 2026

  • 5Devlogs
  • 4Projects
  • 2Ships
  • 25Votes
Ship Pending review

I made a simple game where you search for the right exoplanet for you based on 4 criteria: temperature, size, brightness, and the length of a year. It then searches through an online data base of 5775 planets to find the right one and will output the top 5!

  • 3 devlogs
  • 3h
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1h 39m 47s logged

Output + Fixing Java Package problems:
Starting off with the positives, it’s finished and I got the right output. I used a selection sort algorithm to order hte planet options based off of compatibility scores. However I spent a lot of time debugging issues when installing maven for the packages…
But we’re done!

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52m 25s logged

Spent this time getting familiar with the Swift programming language by making a simple text that changes when you click the button and also fades. I also went through a tutorial from code academy to learn syntax but gave up because it was too simple and slow. So far I think Swift isn’t too hard…

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I built a top down storey adventure game about being trapped in what seems to be a void but plot twist your just schizophrenic. This project was a part of a game jam outside of Hack Club. I had a lot of infuriating issues with the movement of the snake for some reason the tile map didnt match the snake movement and AI only made it worse so I physically had to note the key clicks and resulting tile used. But overall using a tileset as a sprite can be quite difficult. I found a lot of the issues I was having with the sprite tiles was due to the set tile size.

  • 1 devlog
  • 11h
  • 6.96x multiplier
  • 70 Stardust
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10h 31m 6s logged

So far I have made the intro animations, and overall game mechnaics for the letter collection and snake movement rn i am working on the enemies, in which i am struggling quite a lot. For some reason some of the enemies arent working properly and some are? (I wrote this devlog 6/23 btw)

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