so git snake is basically this — you type in any github username, pick a year from their profile, and it turns their actual commit history into a maze you race through. the more someone committed on a day, the slower that tile is to move through. quiet days are basically a highway.
it’s not a die-and-restart game, it’s a speedrun. you’re just trying to get to december as fast as you can and beat your own time. every profile plays completely different depending on how much someone actually coded that year.
power-ups are all git themed cause why not — commit makes you grow, push gives you a speed burst, merge teleports you forward, and conflict messes up your time by adding 5 seconds if you hit it.
no login or server, it just reads whatever github’s already showing publicly and remembers your best times on your own browser.
core game works fully right now. still need to make it actually look good — snake’s just a blue rectangle rn lol, no sound yet, and avatar picker is just emojis for now. that’s the next chunk of work.