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lunois_vee

@lunois_vee

Joined June 10th, 2026

  • 11Devlogs
  • 3Projects
  • 2Ships
  • 1Votes
Ship

Woooohoooooo!
I just finished up this Tic Tac Toe game I was working on. Although it may sound basic, it was quite a task to make it, especially for a beginner like me. There were times when the code wasn’t working and I couldn’t even understand why. In such situations, I just rechecked my logic and tried to run the code by removing the latest piece that was giving me an error. Well, all in all, this project is now done and playable!
Hope you guys have a good time playing!!

Made with love,
lunois_vee

  • 5 devlogs
  • 6h
Try project → See source code →
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48m 23s logged

Interactive game play enabled, so now we can click on any grid and it places either an X or a 0 depending on the turn.

Next, I will be working on the winning logic.

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42m 38s logged

Worked on the basic overall layout and structure.

  • 3x3 grid with initial placeholders
  • hover styling - highlights the grid and cursor turns to pointer when you hover over a grid
  • UI elements, a heading and an initial reset button to be precise
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1h 3m 58s logged

Added all the icons towards the left all the page. (Only the first icon, i.e. About, is functional as of now. Also added a live clock in the top right of the page.

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1h 40m 18s logged

Added the About button. Tried to make it interactive by making it slightly lift up when you hover over it, and when you click the button, the About Pop Up appears.

P.S.- The challenge I was talking about in the previous devlog did present itself. So the various icons i designed on canva were in the for ofm squares with their corners rounded and their background had been set to a certain transparency. When i was downloading them, the corners were white and the transparency was gone. I finally had to place the icons in the wallpaper in Canva and then export them :(
it took quite a while, but problem solved!

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57m 29s logged

Restarting LunOS from Scratch!!
I wasn’t really satisfied with the first version I made - so I deleted that entire code. Now, I’m starting from Scratch to build a whimsical webOS that feels personal.

Spent some time designing three choices for the wallpaper, with the blue one being the default wallpaper.
Also designed the icons to be displayed.
Although I can sense a challenge with this coming up - will post the next devlog once i solve that challenge. Stay tuned to know what the challenge was and how I solved it!

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Ship Changes requested

I built LunOS, a cozy and whimsical web-based operating system! It features pixel-art aesthetic, interactive pop-up cards, draggable desktop windows, and a live clock widget.

The most challenging part was getting the window dragging logic in JavaScript to feel smooth while dynamically managing z-index layers so whichever window or widget you click on automatically pops to the front.

I’m super proud of the overall cozy aesthetic and how functional the live clock widget turned out alongside the movable UI elements.

To test it, simply visit the live site, click the taskbar icons to toggle windows, and click and drag any window or the clock widget around the screen!

Try project → See source code →
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33m 14s logged

woohooo draggable windows finally added!
LunOS is officially fully live, cozy, and interactive. Go check it out and let me know your thoughts!
I’d be more than happy to implement your suggestions 💌✨

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17m 57s logged

Added a live clock widget in LunOS!
I styled the clock widget with a cozy translucent background, added a soft blur effect and pixel-inspired typography to match and add onto the overall cozy vibes.

Next challenge would making all the widgets draggable across the screen 🚀✨

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1h 42m 30s logged

Made my first ever OS - LunOS
The inspiration was to make a cute, whimsical, cozy space. It’s elementary as of now, and I will be adding more features soon. Let me know your thoughts!!

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