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j4y_boi

@j4y_boi

Joined June 6th, 2026

  • 11Devlogs
  • 2Projects
  • 1Ships
  • 7Votes
Ship Pending review

I made Pip the Mouse as a Desktop pet! Pip the Mouse was originally one of my first game projects ever, and to celebrate it’s one year anniversary (and to participate in this challange) I turned him into a pet that wanders around on your desktop! You can feed him, play with him and throw him around!

You can download him from the itch.io page:
https://j4y-boi.itch.io/pip-the-mouse-desktop-edition

(Link to message in #playground-ships:
https://hackclub.slack.com/archives/C0C51NCK1DG/p1791742520319769)

Try project → See source code →
Open comments for this post

3h 39m 19s logged

What did I do?

  • Fixed a lot of physics related bugs (and probably also created a ton, but I don’t have the willpower to search for them)
  • Pip turns a bit during dragging (such dramatic change)

What remains?

  • The itch.io page
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Open comments for this post

1h 33m 1s logged

What did I do?

  • Added saving
  • Updated Stats menu a bit
  • Added clear button (not visible in screenshot)

What remains?

  • Fixing collision detection when somethings on top of Pip
  • Particles
  • General QOL and UX improvements
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Open comments for this post

1h 44m 19s logged

What did I do?

  • GUI can now be enabled without game being active window
  • Clickthrough

What remains?

  • Pip actually eating the food and interacting with the ball
  • Save files
  • extra idle animations
  • fixing pip being immovable object
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Open comments for this post

2h 44m 46s logged

What did I do?

  • First gameplay elements implemented
  • art added
  • GUI largely functional

What remains?

  • Pip actually eating the food
  • Play feature
  • Save files
  • Clickthrough (The game is currently running as a fullscreen application)
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