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caesar

@caesar

Joined June 17th, 2026

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40m 46s logged

Started styling the game with CSS– I decided to go for a warm, paper-like aesthetic featuring a cream background, serif heading, and monospace labels for stats.

Learned CSS custom properties (variables) for colours/fonts so I didn’t need to repeat hex codes everywhere. I ran into a couple of bugs– all of them were typos (accidental spaces here and there).

I’ll also think of adding a stave in.

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Original post
@caesar

Started styling the game with CSS– I decided to go for a warm, paper-like aesthetic featuring a cream background, serif heading, and monospace labels for stats.

Learned CSS custom properties (variables) for colours/fonts so I didn’t need to repeat hex codes everywhere. I ran into a couple of bugs– all of them were typos (accidental spaces here and there).

I’ll also think of adding a stave in.

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31m 15s logged

Today, I got the basic HTML structure done: the header, score/round/note-count display, the status message, piano container, and the answer/submit/clear controls. I spent way too much time debugging tags.

Next, I plan on designing the interface with CSS and wiring up sound with Tone.js.

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Original post
@caesar

Today, I got the basic HTML structure done: the header, score/round/note-count display, the status message, piano container, and the answer/submit/clear controls. I spent way too much time debugging tags.

Next, I plan on designing the interface with CSS and wiring up sound with Tone.js.

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