still not a solid game yet but lots of progress
first I got rid of the static sprite and used some animations for peppino (in the video ignore the inaccurate hitbox i’ll probably fix it later)
i also created the game timer node, the collectible node (i’m using pizza face idk why its not lore accurate but i dont care) and other stuff
i hope this the process speeds up
actual devlog below though
mostly just updated the readme, before it was only for the previous ship. it had no where as much information and was only suitable for when there were only 2 3d projects and 2 categories. now there are 4 categories and my guess is almost 7 projects in total (averaging about 3 hours each)
and visit website here
i think this is the final project of arjun’s asset hub FOR NOW so I wanted to make it huge and revolutionary (especially the video, u should watch it its super cool)
advanced physics simulator tbh its not really a simulator but the name fits kinda so who cares
basic 2d platformer! and more changes below
these 2 hours were actually pretty fun
basic 2d platformer asset (made it featured too)
category into 2D godot 4 and 3D godot 4 this will allow things to be neater and easier to find stuff for users next timefeatured projects page
think I’m done, ready to move on (sorry that previous video is corrupted)
so the only problem rn is that animations are a bit hard to use. I’ve never done code for animations at this level so at least I’m learning
I’m starting to think that I should have published this as its own project and maybe I shouldn’t make it under a MIT license bc of how hard I’m working. but it doesnt really matter bc either way im getting an xbox 👏 (Probably hopefully theoretically practically)
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before I start, let me just express my gratitude. I’m only 134 stardust away from my xbox!!
thank you guys so much for the good reviews and great feedback! i can nearly guarantee that I can get it now because of all of you!

the next asset is a bear simulator its very unique imo
i got a great model from sketchfab that I am so excited to implement properly so I think the end result will be really great!
this is definitely going to be on the featured list if it turns out nice
actual devlog below though
this includes lego crying castle crasher and lego crying guy (they use the same face)
both of these are projects from a while ago but it didn’t take time to add them and there’s also no harm so I just decided to add them bc y not
this font called augie pixel comes from Jame gam which is something you guys should do btw and is hosted by @augie.
they made it themselves and I’m really gratefu that it’s free to use
still a devlog though so I should probably say what I spent 15m doing
love this emoji thing
ok so I obviously added the readme!
I Got lots of support from my fps one so I thought that I would try to mimic its theme and style and stuff using the graybox background. I will admit though that this is not one of my favorite projects so it is definitely not getting the featured tag (you can find the projects that are featured by scrolling down on the home page)
I also found that lots of my hackatime projects are not being counted correctly so I had to add them.
NEW CATEGORY!
i started this with a lego version of me that I made a while back using mecabricks, will upload new custom self-made minifigs soon