I have completed the game. In this video the robot is close to the goal, to show a sped up version of what the full game looks like.
In the actually game I have spaced out the two robots farther from each other.
Theme: Control
Limitation: You are the enemy
For this game jam game where you can control an evil robot. I have worked on the layout of the tutorial level and level 1. I will work on levels 2 and 3. Then I will make the player, robot, and goal sprite. While also making an end screen
For the tiles I am using the “world of Solaria” Free demo Pack by Jamie Brownhill.
This is a game for a mini game jam. Theme is Control with a limitation that “You are the emeny”
the concept is that the player will control an evil robot, that will need to navigate through a maze towards a “good” robot.
Here I have completed the Basic controls
Was busy today so not that much progress was made.
Today I decided to add purple and yellow, while also making a parallax scrolling background.
I am gonna take a short break on this game, so I can look at it with fresh eyes when I return.
My goal when I return is to work on the title screen (title, buttons) and making the game look nicer.
I might also work on sound design
With the break from this game I am gonna try to enter my first game Jam.
I added my own custom sprite for the player and platform (excuse the art I am not a great artist).
I have decided to make my theme related to space. So the player will be a star that changes color.
I still need to fix the look a lot, but I wanted to get it into demo version. I will be sharing this with friends and have them test it out on itch.io.
So far for the game I have added a title screen (start and quit) and high score system. I believe I am done for now with all of the basic mechanics. My goal now is to work on the look of the game (Character, platforms, title screen, etc)
I was switching between making this game a platformer or a doodle jump clone. I have decided to do a doodle Jump clone. Here I have an infinite loop for the platform generation.
I have made it to where the player bounces on a platform when in contact.
Also if the player is not the correct color the scene/level resets
I have completed the player’s ability to change color, based on key input