I made a completely functioning waluigi ware godot game
The most challenging part
The most challenging part of creating this was the last one getting all the collision hit boxes to work
The thing I’m most proud of
The thing I’m most proud of is the text when it tells you what to do the tweening by code was difficult so yes I got a tiny bit of help form AI TO EXPLAIN how it works NOT TO ctrl c ctrl v
What you need to know to test my project
This might be buggy but I hope you like it
when you click to try to collect the onions in the clicker game you can click the onions with the text still there
The text does not pause or stop the timer when the text is there please start the game
please try to rate this good and I hope you like this
In this project I have made a fully functioning FPS featuring all the stuff you would want from one (disclaimer: its a very buggy game). I would say the most difficult part of this project was the enemy AI which works perfectly now it has running away chasing and patrolling and idle state. The most annoying part of making this game was all the light baking issues there so annoying and took me like 9 hours to get working barley passible. Turns out PB mesh’s don’t like light baking. Please actually read the readme and play the game. I hope you have a great day also you’re a good person. (Hopefully)
I made a pretty good game if I dont say so myself its quite good for a first time godot user I like it wuite much. (Wait that doesent english right). Anyways it works pretty well and im quite happy with.
I made a simple website that has interactable buttons that you can click to go to different games. The hardest thing about this project was the rolling credits it was heavily annoying to learn how to animate with the three pillars. But I found a good tutorial online so its all good. Space huggers and stolen sword are from github repos.
All of the other games are either me or my google classroom (One is embedded). Please go support space huggers @KilledByAPixle on github. PS. dont mind the aye-ayes
I made a simple website that has interactable buttons that you can click to go to different games. The hardest thing about this project was the rolling credits it was heavily annoying to learn how to animate with the three pillars. But I found a good tutorial online so its all good. Space huggers and stolen sword are from github repos.
All of the other games are either me or my google classroom (One is embedded). Please go support space huggers @KilledByAPixle on github. PS. dont mind the aye-ayes