DevLog #02
Sup today i added some new pages, didn’t had much time today bbut now we have explore and the buttons redirect the page,
DevLog #02
Sup today i added some new pages, didn’t had much time today bbut now we have explore and the buttons redirect the page,
DevLog #12
Hello ;D, i’ve done some changes to the README, now it says better on my AI usage, so now it should be allright. see ya soon 
Devlog #01 - ISaidThat!
ISaid That, is a website built to record and preserve random, funny, quotes.
I did some html and css today, not much just to plan the project feel, Uhh you see this post maybe have les time, it’s cus my hackatime code traker is gliching and some times it decides not to track, so thats why, uuh, see ya soon 
DevLog 11#
Well the life not always a strawberry, i saw now that u pushed the wrong version to commit and lost some fixes i did, uuh i spend 3 hours trying to find why wasn’t the website loading, turns out, “GitHub-Pages” and “Vercer” are case sentive, so my SatelitesDATA.js wasn’t reconized when called SatelitesData.js, yeah, but in my defense, im my computer was working ;P Take care people 
DevLog #10 🚀
Hello dear person seeing this :D: :D
OH MAN, FINALLY IT’S WORKIN as IT SHOULD, well, even tough i had some Ai help -sorry for that, going from never build a website or anything to and 3D renderer, was a verry cool thing to do, and made me understand better how site’s work etc, today i’ve added the final “MANUEL” to use just a quick guide, and some random bug fix, feel free to try it out, BYEEEE

DevLog #9
Hello, so today i’ve added the satelites models and the Cool Info Pannel now works as it should, i’ll add a user guide manual tomorrow, bye ;3
DevLog #8
sup, today i just did some changes to the menu, added an animation, and configured the “Hide Ui” button, more work tomorrow, bye.
DevLog #008
Hellooo ;D it’s pretty much done, yay, well the main website it’s done and works, i’ll keep updating it, but atleast it’s finished now, added a cool button ;D and the other menus, and now you can visit it, stay safe, byeee ;P
DevLog #005
Well, i didn’t finished my site today ;c, no internet, and i wasn’t at home soo, not much, but i did some coding on the menu switching, and introduction menu, ;D see ya next
DevLog #004
Sup ;3, today i added a profile picture and a windows 7 pfp border, mostly because i always used win7 and it still has a charm, but i took some time couse i forgot to close a “}” such a headache, but hey now i just need to add my projects, i’ts almost done, maybe tomorrow i finish it, say cool, bye :D
DevLog #003
Hello ;D, so today i took a look and fix some typos i made, hehe, uuh added this cool glassmorphism like efect, using background-blur, made some buttons and drew what i plan to make my website, didn’t had much time today, but it’s something :D, see yaa soon, take care !
DevLog #002
I’ve added a background image that i liked, i planed on adding a button so maybe the person seeing my webpage could change the background by clicking it, still need to do that, and more, i didn’t had much time today to work on this, but it’s something >;3
DevLog #001
I’m making a website for me, been a while i wanted to make one, now i have the perfect excuse, im gonna make it frutiger aero like, and other things that i like, look:
Hello People ;3 - Today was a shorter development session, about one hour, but I focused on planning one of the biggest UI improvements for GeoNet 3D.
The new Cool Information Panel will display data such as:
My goal is to make GeoNet 3D feel less like a simple 3D viewer and more like an interactive educational application.
Even though there wasn’t a lot of coding today, planning the interface beforehand should make the next implementation much faster.
P.S. If you noticed this devlog has a different style, it’s because I didn’t realize I could customize it until today. >:P
Helloo again XD, so today i got focoused on fixin the damn system that gives and ideia of how fast they actually move irl, and their positions, to they are aproximatly where it should be, not 100% exact but you can get the ideia, fixed bug when animation endende some planets whould snap to a completly random position, i also took some time to redesign the satellites systems so i can calculate their positions easly, overall, i improved the simulation. See ya on next ;D
Hello ;3 woow 6 hours. . . yeah, thats some time i guess….
Today i decided that 900+ lines on a single file was too much, so i need to organize it better, because adding new updates was getting hard as i was lost to where i put some code, in addition to that now we have:
-New Camera sistem the old one sometime just didn’t work, the issue was it missed a “}”
-The Real-Time Speed, now does some math to place the planets as close as they should be irl, when you toggle it on ofc, that was it, rewriting and aprimorating the code. theres some photos of the app down there /, see yaa ;0
Hello :D so i got a few days off, uuh vacation and a flu verry normal, but to reapay that i didn’t worked on the project other days, i reapaid it today so:
-New Camera System; YAYA:D (now it’s easier to navigate and it’s no glichy)
-New Planets from the solar system.
-New Toggle Button for the “Real Time speed” that alings the planets to where they supposly are irl, (on-work)
-Added a trail, so you can see the path the it runs,
-Added a teleporting menu, so you can let’s says, “fast travel “ to an planet.
that’s it folks, have a good day ;D
GoodNight to whoever is reading this ;D
So today i just fixed some camera bugs, like when i click a platet, a satelite etc, the camera doesn’t pivot correctly, now works fine, and add some box likes objects representing the satelites, (the box it’s temporary) until i find a model or i make one.