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Josh

@Josh

Joined May 31st, 2026

  • 7Devlogs
  • 4Projects
  • 2Ships
  • 33Votes
Ship

I made a godot WebXR game called guns for hands, where (as stated in the title) you have guns for hands. using your ‘hands’ you must pass the salt to different people in increasingly odd ways! If you have a VR Headset, you can use the demo link in the meta quest browser etc. but if not, there is a demo video linked in the readme!

  • 3 devlogs
  • 7h
  • 4.23x multiplier
  • 30 Stardust
Try project → See source code →
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2h 55m 44s logged

Its done! (for first ship)
guns for hands’ first ship is ready!
ive added a last/celebratory level and yeah, for a first time 3D game and a first time VR game, im pretty happy with how it turned out!

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3h 29m 52s logged

over the past few days I added quite alot to guns for hands!

  • better lighting
  • 2 levels
  • nicer looking guns
  • nicer looking levels
    and a start screen!
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41m 43s logged

Today I

  • Modeled the gun (not tracked because lapse hates me)
  • setup the webxr project
  • started working on and debugging the bullet shooting
  • added a bean
  • and fixed godot wakatime
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2h 59m 28s logged

Started work on the website!
webring page works
contact page works
88by31 page works

Next I think I’m going to add the stats page :D

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27m 39s logged

I added 4 slash commands (two that use apis) and a rather nice readme (compared to my other projects)
Ive also hosted the bot on my server, as I have other things on nest already.
So far, the 4 commands are
/keons-ping - to ping the bot
/keons-catfact - api command, tells you a cat fact
/keons-help - tells you the slash commands
/keons-bitcoin - which tells you the price of bitcoin, because I thought it would be funny.

I’ve decided to use javascript, as thats what the tutorial suggested and python slack bots are a bit of a mess.

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