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JhStudios

@JhStudios

Joined July 18th, 2026

  • 16Devlogs
  • 1Projects
  • 0Ships
  • 0Votes
Hi, my name's J and I'm a coder from Germany.
I'm mostly going to post about my Minecraft mod here. All those who are interested, feel free to tag along.
I'm always open for suggestions.
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51m 6s logged

Here’s my devlog for toady :)
So I played around a bit with my cooking pot and added the function that they only work, when they have a warm block underneath them, like the ones you can see below. What I’m working on next is probably something like a stove so you can have a nice looking block that gives off heat because all the warm blocks look a bit weird and I don’t think it would make sense to count a furnance that isn’t on as a warm block.
I also made three new item models to complete them one after another. From left to right we now have the oinigiri, the salmon sushi, the cod sushi and an item model for my plate because i thought it would look better to have a 2d texture instead of the 3d model.
Hope to see you in my next devlog :) and feel free to leave suggestions on what I could add to my mod.

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3h 30m 33s logged

Now that the summer holidays have finally begun where I live I can finally show you the working cooking pot.
While the model (the thing on the burning furnance) defintely needs a rework I’m pretty happy with the function.
The most annoying part defintely was getting the screen (the menu) to run and look correctly.
I currently have the crafting recipe for cooking rice and tomato sauce implemented and I’m working on adding the vanilla soup/stews but there are still a few textures missing until I want to show you those.
Anyways feel free to leave some ideas on recipes to add in the comments, see you next time :)

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1h 32m logged

Currently working on giving this little thing a proper function. For now it was just my earliest Block Entity experiement, but now I want to give my cooking pot an actual fuction.
I want it to function similarly to Farmer’s Delight’s pot. So the crafting doesnt follow a shape, but is shapeless.
I already have rewritten a lot like the custom block and block entity and I’ve written the cooking pot recipe (input). Thankfully I was able to recycle a lot of code from my grinder. The big task now is to rewrite the screen and screen handler and to make the whole thing work as a whole so I can finally craft everything I want :)
Can’t wait to finish this!
I’d love some suggestions on where to go on from the finished cooking pot. I’ve already thought about adding a frying pan, which would make sense in my head since you don’t cook everything in a pot.

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45m 47s logged

On my road to making my mod survival friendly, I have now added all my seeds to the loot table of short and tall grass.It took longer than I had hoped for because I may or may not have forgotten that silk touch has no effect on grass and I may or may not have tried to implement the silk touch exception regardless.Wasn’t exactly my brightest moments once i figured it out after like 20 minutes of wasting my time.

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1h 19m 44s logged

It’s me again!
My grinder now has a custom recipe type. It can now grind sugarcane into sugar as well as wheat into flour. That’s also the reason why I decided to rename it just into grinder. I think it fits the purpose a bit better.
I even managed to add a way to get my recipes to get easily generated with the fabric data gen.
And I added a grilled corn cib because I wanted to.

Now my focus will probably shift towards making what I have survival friendly because for now the mod only work in creative.
For the different kinds of seeds I think I’ll just add them to the loot table to grass, like wheat seeds.
But I’m always open for better suggestions!

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1h 24m 32s logged

My Corn Grinder is now a Block Entity!
It has an inventory now where you can input your wheat to get flour.
Next I will add a custom recipe type so I can add more types of things to grind down. I was thinking about grinding corn seeds into corn flour for example so in the future I could add nachos or taco shells.
I’d be open for more suggestions on what grinding recipes to add.

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1h 35m 21s logged

So I didnt code a lot today that I can show you because it’s all still unfinished and doesnt work but I have other exciting news:
My mod got approved on Modrinth so you can download it through the Modrinth Website now!
Please keep in mind that I have a version from a few days back on there so it’s not perfectly up to date but it’s still a playable version (in creative, though I’m working on making it survival friendly)
Here’s a screenshot of my mod’s page:

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22m 24s logged

Didn’t have time for much so I just added two new items: chicken legs and onigiris. The latter already has a crafting recipe.
For the chicken leg I still have to figure out how I want it to be obtainable.

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2h 42m 59s logged

Hi guys, here’s my devlog for today.
So down below you can see a few new items, some of which I havent textured yet (shame on me).
(from left to right) A bowl of rice, yeast, fermented yeast, dough (which you can bake into bread) and sushi with cod and salmon.
On the left you can also see that I experimented a bit with block entities and I think i will turn this conept into some sort of display plate that would also be used for crafting dishes in the future.
Anyways hope you liked my little devlog for today, see you for the next one :)

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2h 49m 44s logged

Currently fixing my modpack :( I tried to make it into a git repo and it broke and now I have to do it all again. Thankfully I can just copy over the code but it’s still really annoying. I’ll keep you updated.
In the meantime enjoy a picture of an older 3d model of mine.

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38m logged

It might not look like it but this is a custom block I programmed. It’s a grinder used for grinding down things like wheat into flour.
The model’s obviously not made yet but I’m definitely going to do it at some point.

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22m 56s logged

Hi people
this is the first devlog on my Minecraft cooking mod in which I aim to overhaul the cooking system in minecraft. attached are some screenshots on what I’ve been working on so far. I’ve added a couple new food items and there will be many more to come.

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