BioSaka is a project that aims to simulate the brain of a living creature in a computer environment, starting from C. elegans (302 neurons) up to Drosophila fruit fly neural connection fragments, using the Rust Programming Language for optimization. It's a learning project inspired by C. elegans and Drosophila fruit fly simulation projects, and I aim to make one myself using the open-source data from these projects. I want to create hybrid creatures and simulate mutations, like a Drosophila fruit fly's body transformed into a spider's body. It's the first time I've ever tried developing software that uses biology, so I'm new to this. Also, I'm going to code it myself without AI, so it might be hard. Let's see how it goes.
Bros OS — a proprietary x86_64 operating system built from scratch in Rust, continued from the original BerkeOS repo. 4 years of work, ~95k lines of code, 513 source files. Custom filesystem (DefneFS, named after my girlfriend), forked GRUB2 bootloader (BAHAR), full TCP/IP stack, modular graphics, USB XHCI, 185+ shell commands. Built with OpenCode + Ollama (MiniMax 2.5, DeepSeek) and heavy OS Dev Wiki usage. Closed source because the code was stolen from the original BerkeOS repo. Patent pending. Goals: GUI, more drivers, bare metal stability, native game.