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AuraMonster

@AuraMonster

Joined June 1st, 2026

  • 49Devlogs
  • 11Projects
  • 7Ships
  • 103Votes
Hi I'm Mutahhar, I code websites for fun.
Ship Pending review

Phronova Ship


What is Phronova?

Phronova is a Lua (not Luau, that is Roblox) Framework meant to assist you with Website and Desktop development (Like React, Tauri, Next.JS, Dioxus, etc.).

Why would I use this?

To make websites or desktop apps of course! And if you prefer Lua, then this is for you.

I want to know more.

Check the Github repository.

  • 5 devlogs
  • 27h
Try project → See source code →
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5h 51m 16s logged

Fourth Devlog of Phronova (Framework)


Change of Plans:

At first, I was planning Phronova to be a full-stack framework, however, I got an idea for a more interesting project. So therefore, Phronova will start out as a frontend framework, but will later include backend.

New Features:

  • Tailwind Template
  • Bootstrap Template
  • Custom CSS Template
  • Debug
  • Terminal Restyled

In Progress:

  • Website/App that comes up when you run dev

Future Plans:

  • Installer stuff for Desktop App mode.
  • Public CLI for creating Phronova projects
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7h 6m 31s logged

Third Devlog of Phronova (Framework)


New Features:

  • Desktop Renderer
  • Web Renderer/Socket
  • Styles/CSS

In Progress:

  • Terminal styling and template select
  • Tailwind and Bootstrap integration (Depending on template)
  • Lua side of frontend

Future Features (Subject to change):

  • Phronova’s own version of CSS
  • Routing
  • (Maybe, still not sure) Hot refresh/reload (All it does is automatically refresh the page for you the moment you make changes to your file)
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5h 40m 15s logged

Second Devlog of Phronova (Framework)


New Features:

  • Desktop App WebView2 finished (Cannot show image due to me being in the middle of debugging; Also uses C++ and not Lua for this one)

In Progress:

  • Debug
  • Connecting Lua and C++ parts together

Future Features (subject to change):

  • Website renderer
  • More Features
  • JavaScript Translation
  • Routing/Custom Backend
  • More
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5h 58m 59s logged

First Devlog of Phronova (Framework)


What is Phronova?

Phronova is a framework for Lua (Not Luau, that is Roblox suff), for Web development and Desktop application development, similar to React, Tauri, and other frameworks.

New Features:

  • You can create project through terminal
  • You can run project through terminal
  • Custom command for the above features (using batch files)
  • Layout and planning complete
  • Can now convert Lua -> HTML

In Progress:

  • WebView/Renderer

Planned Features (subject to change):

  • Desktop app integration
  • More commands, features, etc.
  • Custom Backend support (so this will be a full-stack framework)
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Ship Changes requested

I made VulpeculaOS, a desktop app that is an OS but has a creepy twist to it. It is actually a horror game! (Of course, I am not going to spoil it for you, so it is up to figure it out!). Also, explore a lot and be patient, since this is meant to be 20 minutes long.

  • 7 devlogs
  • 23h
Try project → See source code →
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1h 44m 51s logged

Seventh and Final Devlog for VulpeculaOS


What is VulpeculaOS Really?

VulpeculaOS is an OS that is actually a horror game. And no, this is not the webOS mission, since it is a desktop app. There will be several anomalies that the user goes through. If the user attempts to ask Vulp about it, Vulp is supposed to respond in a weird way.

New Features:

  • Debugged some stuff
  • Added Vulp Text-To-Speech
  • Updated some Horror events to actually give out vibes

Ship will be coming soon!

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2h 20m 22s logged

Sixth Devlog for VulpeculaOS


New Features:

  • OS now has a start up Screen!
  • [REDACTED] Happiness system was finished
  • Calculator finished
  • Browser Finished
  • Vulp ? Finished

Scrapped:

  • Settings

EXPECT NEXT DEVLOG TO BE FINAL

**ERROR: VULP is slowly being taken over by…static **

NOTE: the truth about this OS will be revealed… in the next devlog and the ship.

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6h 33m 9s logged

Fifth Devlog for VulpeculaOS


New Features:

  • SFX for UI

In Progress:

  • [REDACTED] happiness events
  • Vulp Reactions
  • Easter Eggs Smth idk
  • Browser

Planned Features (Subject to Change):

  • More apps to store
  • Settings
  • Calculator Content

Vulp is acting pretty strange today…

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5h 3m 34s logged

Fourth Devlog for VulpeculaOS


New Features:

  • You can now Maximize and Minimize windows
  • OS System Error: AI: VULP has gained access to app window control

In Progress:

  • Store
  • Browser
  • [REDACTED] Happiness level
  • Revamp of current OS

Planned Features:

  • Settings
  • More apps in the store
  • Actually being able to open a webpage inside of VulpeculaOS.

(* static *) Too late to turn back

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2h 9m 16s logged

Third Devlog For VelpeculaOS


New Features:

  • Notes App completed
  • Terminal, Files, and Notes are now all completely intertwined
  • Command Menu added
  • OS SYSTEM BREACH: VULP HAS GAINED THE ABILITY OF SPEECH

Work in Progress:

  • Vulp being able to Warn modify files

Planned Features (Subject to change):

  • [Redacted] level
  • Settings

You open Vulpecula OS again…Vulp has something to tell you. You were shocked by the next words Vulp said.

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2h 46m 33s logged

Second Devlog for Vulpecula OS


New Features:

  • Terminal Complete
  • Added a filesystem to keep track of you of your files
  • Added Local Date

In Progress:

  • Notes Feature
  • Vulp, your personal {REDACTED} assistant

Planned Features (Subject to change):

  • {REDACTED} level
  • Command (like the windows button)

As you keep exploring the OS, you notice something off… It’s nothing right?

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2h 0m 57s logged

Vulpecula OS First Devlog


What is VulpeculaOS?

Vulpecula OS is a [REDACTED] totally Normal OS on a Desktop App. Users are put through [REDACTED] normal OS stuff.

New Features:

  • Added Windows
  • Added Time
  • Added Background

Future Features (Subject to Change):

  • Your personal [REDACTED] Vulp Assistant
  • Command
  • [REDACTED] level
  • More…

OS System Error: He is already after you. It is too late, you know too much - Vulp

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58m 37s logged

Third and ACTUAL final Devlog for EncoderStar


Last time I said that it was the last devlog, but due to deployment errors, this devlog exists!

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Ship 💀 Cursed

I made a website that can Encode, Decode, Cipher, and Decipher messages using different systems (Ex: Caesar’s, Substitution, etc.). It also teaches you how the different systems work.

  • 2 devlogs
  • 3h
  • 3.56x multiplier
  • 6 Stardust
Try project → See source code →
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47m 25s logged

Second and Final Devlog of EncoderStar


More info:

Why are you ending this early when it has so much potential (Did somebody say Potential?)?

My reasons:

  • Overall I am just bored of this.
  • Too much math (I hate math)
  • I have another project in mind

New Features:

  • Guide Finished
  • ASCII encoding added (new encode section)
  • ASCII decoding added (new decode section)
  • renamed encoding to ciphers
  • renamed decoding to deciphers
  • added encoding and decoding for things like ASCII

Will be shipped shortly!

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2h 32m 26s logged

First Devlog for EncoderStar


What is EncoderStar?

EncoderStar is a website made in python that ciphers and deciphers using many ciphers (Caesar’s, Substitution, etc.)

New Features:

  • Added Homepage
  • Added Encoder page with Caesar’s, Substitution and Atbash
  • Added Decoder page with Caesar’s, Substitution and Atbash

Work in progress:

  • Guide

Future Features (Subject to change):

  • More ciphers
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Ship

This is SolWisp and SWIDE. SolWisp is a coding language made by me that is supposed to be a very close representation of the english language in code. SWIDE is the IDE that holds SolWisp and handles all the errors, inputs, and outputs.

  • 5 devlogs
  • 16h
  • 14.96x multiplier
  • 238 Stardust
Try project → See source code →
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1h 58m 16s logged

Fifth and Final Devlog for SolWisp + SWIDE (See More Info)


More Info:

This ship is going to be V0.1.0 of SolWisp and SWIDE. Most IDEs and Coding Languages start off small, so that is what I am doing. The docs will be a separate project, hence it is going to contain ton of information about SolWisp and SWIDE. Until then, the functions you want to see are going to be on my GitHub repository for this project.

New Features:

  • Error Handling
  • Error Styling
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