I am making a game in Unity. The game is about hackers and space. In the game, the player has a mission. The player must find, follow, and catch strange things in space called anomalies. Right now, I only made the start menu. The start menu looks like a fake computer system (fake OS). This fake OS is the first screen of the game. Commands in the terminal In the terminal, the player can use these commands: -help = shows all commands and explains the system -start = does nothing yet, but will start the game later -exit = does nothing yet, will close the system later -settings = opens sound settings (music and SFX volume) -clear = removes all text from the screen Later, I will add more features: -more commands in the terminal -animations like boot screen and system loading -sounds (keyboard, system, space sounds) -story chapters and missions -better visual effects (CRT screen, glitch)
I built a Slack bot deployed on a Nest server that runs 24/7 using systemd. The bot includes: /bmi: calculates Body Mass Index /days: calculates number of days between two dates The project demonstrates full deployment flow: GitHub -> Node.js application -> Linux server (Nest) -> 24/7 production service using systemd. I also learned Slack API, command handling, and server deployment.
I built a Slack bot deployed on a Nest server that runs 24/7 using systemd. The bot includes: /bmi: calculates Body Mass Index /days: calculates number of days between two dates The project demonstrates full deployment flow: GitHub -> Node.js application -> Linux server (Nest) -> 24/7 production service using systemd. I also learned Slack API, command handling, and server deployment.