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1h 49m 2s logged

Much more progress after 19 days

I basically went on a Fusion 360 learning arc because of how poorly designed the components were. For each devlog now, I will include a rendered image as well as what I am currently struggling with.

Compared to the Dingo designed, I decided to added an additional side of support to lift the leg up, however, I have not done any calculations yet, so I’m unsure if the original design was to ensure stability.


Also, while I was gone, I worked on a prototype based on a research paper I found in which case the current design and the one I mocked up are based on/inspired by cat legs although I could not use the other design because it is for bipedal robots and would be significantly more challenging, since I am already struggling to make a quadruped robot.

This design is a simplified version of what a cat’s leg is since it removes the top half of the leg likely to reduce the load in order to maintain stability.

Lastly, I am having difficulties with the spring. First, I have to fix the diameter of the hole which I will ignore for now? Second, I need to animate the joint so that when the hip/fin is pulled, the spring should stretch or compress.


My current status: 😎😎

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