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I’m working on the new analysis engine at this point. The lexer and tokenizer are fully functional, and what’s needed now is type checking, inference, location/ID resolution, and the actual compilation to Minecraft function code.

This will likely end up compiling down to a custom IR AST, which will make the final compilation down to mcfunction much easier, since it won’t have all the abstractions needed for the whole language’s features. Plus, it might help with simulation of values for debugging, too.

It’s gonna be a long journey from here, but it’ll be worth it!

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