got the press and hold thing to work! spent the whole log minutes searching how to do it, and encountered waaaay too many complicated when the code just ended up being this: await get_tree().create_timer(4).timeout
cant say i wasnt frustrated to see it work hahaha! right now, i’m figuring out how to trigger the attack on release and have it charge in the background
to add:
-
press and hold long enough, piplup will
attackcharge up
NEW - [] on release, piplup will attack - [] sleeping animation after a longer idle, and;
- [] wake up + yawn when clicked
bugs to fix:
- [] left side screen bug
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