Devlogs Nº1
So… Yeah this is a pretty big devlogs, and the first one
In this project I will create an app to see molecule in 3D all from scratch.
From the software rasterizer to the .SDF file parser and a lot more.
So in this devlogs I added a lot of the 3D basic of the program. Firstly I tried rendering the Vertex (3D point) of a cude then the triangle and fill the triangle. And redo the same with the UV Sphere and Cylinder (the uv sphere will be the atoms and the cylinder the bonds).
The color of each “object” can be changed quite easly. I also added basic ambient lighting.
I have also done a LOT of optimization (since this run on the CPU)
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