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3h 6m 42s logged

Level 2

Hello everyone, I am starting Level 2. For the past few days Lapse has not been loading on any of my browsers, and I had no idea why. Then today I tried Chrome and it finally worked, so now I can actually post updates again.

Anyways, today I was mostly fixing bugs and finishing up Level 1. I had a weird bug with an Area2D where it kept triggering when it shouldn’t have been. I spent a while checking collision bodies, Area2Ds, animations, and positions. In the end I just rewrote the code and renamed some things, because I think Godot was getting confused about which body was which. After that it started working normally.

I also finished the boss section. The Alien Knight now has an introduction cutscene, camera changes, animations, and the goo obstacle that chases the player. There were a lot of small bugs involving AnimationPlayers, Area2Ds, collision shapes, and things resetting to the wrong position. Some of them took way longer than they should have, but eventually I got everything working.

I also added some more details to the ending of Level 1. The character now says, “Where am I, what happened to my home Earth?” before leaving on the spaceship. It is only a small detail, but I think it makes the game feel more connected and gives a better transition into the next part of the story.

The boss fight is also much better than it was before. Originally all you had to do was sprint and hold the key down. Now there are obstacles, platforming, timing, and hazards that make it feel more like an actual challenge. I think it is way more engaging than just running in a straight line.

I also spent some time working on hearts, checkpoints, and restarting parts of the level. I am still deciding exactly how I want that system to work, but I think it is heading in the right direction.

Now that Level 1 is basically finished, I am starting work on Level 2. Right now my plan is to have a scene inside the spaceship before the next level begins. I want it to explain more about the aliens, what happened to Earth, and what is actually going on. I think having some story between levels will make the game a lot more interesting instead of just jumping straight into another map.

Overall, after spending so much time fixing bugs, collision issues, Area2Ds, animations, and cutscenes, it feels good to finally move on and start making new content. I am excited to start building Level 2 and expanding the story of Space Travel.

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