Anime Intro
Hello everyone, after what I did today I feel so motivated. Let me explain it to you guys.
If you see the video, you will see a very professional introduction to our character, Alien Knight, along with his message. Someone recommended that I do this type of thing, so I spent about an hour creating it, and I think it looks really nice. It makes the boss feel much more important, and gives him a proper introduction instead of just appearing out of nowhere.
I also worked on the boss cutscene itself. I learned how to switch between cameras during cutscenes, make animations play multiple times, and get everything to happen in the correct order. There were a few bugs where animations would instantly skip or stop after running once, but after a lot of testing I got it working.
Besides that, I was fine tuning the map, getting rid of what we don’t need, making it shorter, and making the game make more sense because I don’t want the first level to be overwhelming. At one point I even misplaced about half of the TileMap and had to move it back where it belonged. It was annoying, but the level flows much better now.
I also spent a lot of time fixing collision bugs. Some Area2Ds were detecting StaticBody2Ds instead of the player, which caused things like random restarts and enemies triggering when they shouldn’t. After adding proper player group checks and fixing collision layers and masks, everything is working much more consistently.
Another bug I tracked down was with animations moving my character to the wrong place. For some reason the player kept spawning where an old animation had moved them. After a lot of confusion, I found out it was caused by a RESET track inside the AnimationPlayer. Once I removed it, the player spawned where they were supposed to again.
Overall, I feel like today’s work made the game much more polished. The boss introduction feels better, the map is cleaner, the cutscenes work properly, and a lot of annoying bugs are gone. There is still a lot to do, but seeing everything come together is really motivating.
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