spent today building paw mayhem, a physics-based roblox multiplayer brawler where you play as a customizable cat and shoot enemies off floating islands. built the full game from scratch using rojo — server-authoritative knockback physics, 3 procedural maps (sky islands, volcano, toybox), and 8 weapons each with a unique silhouette. wrote all the ui in code: main menu with an animated hero scene, in-game hud, customize, shop, loadout, leaderboard, quests, and a victory screen with confetti. also set up xp/level progression, a coin economy, daily quests, and mid-match power-ups. zero toolbox models, every part, icon, and map decoration is built from roblox primitives.
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.