Added a proper UI for triggering sounds with modes similar to that of voicemod (start -> stop, start -> restart, play -> pause, duplicate)
I played around with 2 rows below the big button but that seemed to take up too much space, so I moved them to the sound editor (which isn’t fully functional yet)
On the right side you can see input methods, which will include global shortcuts later (DBus is confusing af, the win32 api might actually be easier to work with 💀)
(Yes, I’ve half-made a global keyboard handler for windows previously)
Emojis are fairly expressive imo, but there are tooltips that describe what each button does
The layout definitely needs improvements, but it’s something ig
Also implemented loading sounds on startup, as well as saving when a new sound is added
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.