stardance has been extended another month! the new deadline is october 31 :)

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I am continously amazed at how much more work is actually showing itself up rn. I planned to start the 2s, 3s, 4s, 5s, 6s, but I just spent today with rules. I wanted to commit on pop-ups removing everything except the warning so it looks nice, but closing a bunch of windows each time is tedious. Lucky me.. I remembered functions exist!!!! :yay: so now I have a closebunch and openbunch functions that close or open a bunch of windows depending on what I want it to do. so nice. and then theres a bunch of things you can do, so instead of each being its own warning, I bunched that into one with just a list of things you cant do should you try, and I called that one function NoNo() :nono: I also reset the dice after you score yourself, can’t lock the dice when they’re reset :nono2: and made sure you can only score yourself in proper conditions, and cant rescore :nono-ultrafast: So no bugs now, which is great. Heres some good progress (longer video, more to show off). But hey, I also figured out that this qualifies as making a game in a non-game engine, so if I have 10 hours from now till then I get it so got my work cut out for me.

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