If the animatronic doesnt move for 3 seconds its considered “stuck” and switches to roam (fixes them getting stuck on doorways), changed their collisions to ignore each other so they dont push each other. Doors start open and dont need 2 clicks to open the first time. Prepared the speed values and events for each night. Got rid of the ugly super strong lights from each animtronic. Added ambient lighting so the player isnt entirely reliant on the flashlight.
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