stardance has been extended another month! the new deadline is october 31 :)

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devlog #2 => from simulation to flight

from this devlog, i started turning the flight simulation into something actually controllable, i added a separate input system for pitch, yaw, roll and throttle, keeping the controls independent from the aircraft physics.
its still running in the console for now, but the aircraft can finally respond to player input.
for the next devlog, i want to implement rendering and camera
(https://imgur.com/a/xCKDbTZ) for gif

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