DEVLOG #008 - TETRIS GAME DONE!
Good Evening y’all!
I was away for a few days making a project in thirdspace. Anyways I am working for this project at the side too. And this game was finished few days ago but I couldn’t find the time to post a devlog about it. Here it goes now!
Since my last devlog I made my third minigame, Tetris!
I again don’t think that I have to explain what tetris is. LITTERALLY everybody knows it.
But for those who lives under a rock:
In the game “Tetris”, some blocks fall from the sky and you put them like a puzzle.
There are a total of 7 different shaped called “tetrominoes”. They are randomly given to you so it is more complicated and more enjoyable.
There is a grid that you are filling with these tetrominoes. When you fill a row with these tetrominoes they disappear and the ones on top of them fall down. Once you complete a row you also get 10 points.
There are also some standart futures that every Tetris ccopy has. They are: When you hold “S” the tetrominoes fall faster, when you click “R” the tetrominoes rotate and there is a panel that shows you what piece is going to fall next.
The way you lose is when you get nowhere left to place a tetrominoe. When you lose you can try again or quit to the arcade.
Things I Will Add In The Future
I plan to add some dificult setting in the future for snake and maybe to the other ones.
I also plan to make at least 2 more minigames for my arcade.
Thank you for reading this devlog!
Görüşmek Üzere! See ya later!
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