DEVLOG #005 - PLATFORMER MINIGAME DONE!
Hey guys! I SOLVED THE BUG!!
I also completed few other things. I will mention them later.
Platformer Minigame
Sooo this minigame is probably already known by everybody. But for those who don’t know it is like this:
The main objective is to jump to the higher platforms. Your score increases higher you go.
The catch is, there are 3 types of platforms.
- Normal Platform
- Breaking Platform
- Frozen Platform
These work like this:
-
Normal Platform:
It works as you expect it to. It is a normal platform that doesn’t have a catch. You can wait until the end of time to think and plan your next move. -
Breaking Platform:
This type of platform has a time limit how much you can wait on it. When you step on it for the first time a timer starts and when that timer finishes the platform breaks and you fall. It has 3 different sprites that you can see if you try. You can understand when it is about to break by looking at it. -
Frozen Platform:
Lastly this type of platform is slippery. Just like ice. When you are on this platforms it is harder to build up momentum and wait in place. You generally want to be more cautious around this platform. But you also can use the slippery surface to your advantage in certain situations.
At the very beginning the normal platforms spawn a lot more. But as you progress further breaking and frozen platforms starts to spawn a lot more.
Having different types of platforms make the game harder and more enjoyable.
The UI of the game
These are a non-negotionable part of any game.
When you enter to the minigame you see some red UI elemnts on the left side. They currently show 3 different things. Your current score, your highest score and your y level.
The End (Death) Screen
When you fall and die, this screen opens. It has 3 different elements in it. A highscore counter and 2 buttons. One of these buttons are to “Try Again” and the other one is “Quit Game”. You can click to whichever you want.
THE MAIN GOAL OF THE GAME
I don’t remember if I ever mentioned what is the main goal of the main game (Not the minigames). It is actually pretty simple.
The goal is to earn a set amount of score from all of the minigames.
I didn’t established an amount right now. That will probably be one of my last things to worry about.
I also added some small features like the screen of the arcade console light up when you play the game.
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