Big Devlog 3 !!!
What is this project about?
I”m making a web game about pulling ropes to make a ball up but you can fall in the wall holes :o
This project is pure html, javascript and css 
what does I added during those 7h40?
- I first cleaned the whole code
- I fixed all physics issue with reliable solutions, now if you pull too hard on one the other will loosen itself
- I transformed ropes lines into straight curves
- with the straight curves I can bend them if you push too many rope on one side
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I styled the whole website and added controls explanation + levels selection
- brand new gesture system for phones and everything that have a touchscreen
- I store the level you are so you can join without reselecting everything
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Some Minecraft Modder on github helped me to determine a localstorage related bug and implemented lang.js -> I have now french support!
- I started implementing level edition! (not pushed) (it’s for me because now to do levels I need to tweak arrays in vsCode :/)
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An official website is now availiable, thanks to infinityfree, they are a simple and good solution!
- I added instant auto deployement from the github to the new website!
- Controls are unified, it don’t make the difference between AZERTY and QWERTY or any other random layout :)
what’s next?
- continue level editor
- do levels with it
- add an easter egg
Thanks for reading this really long devlog I didn’t saw the time going on (4h in half a day is a lot for my little brain but music helps!) 
Special thanks to Some Minecraft Modder for not only his help but for following my project!
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