Automatically loading chunks
Chunks now automatically load when you walk by them. its based on the render distance so when i move it tries to send all the chunks in a radius around the player to them.
I also fixed a niche bug, that when there is 1 byte left in a packet after reading it could cause the packet to say it is fine with reading the rest & drop off the last byte, but now it is fixed!
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I want to import the definitions for a bunch of the play packets (mostly server bound packets) and then polish up my code and do any todo items and then ship. after shipping ill make a fork and work on my lce minigame server
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