I’ve been working on 2 major things that look small but are actually pretty big:
- Currency buttons: I’ve had to do some major revamps to several parts of the GUI system, but now I have buttons that show the currency. I am now using these for the upgrades, buy towers, and the new tower shop with the shards. I am now allowing for icon elements to be passed into the Button class. This allows for custom positioning, and thus this new way of buttons. Then I had to change the way that elements refreshed in the GUI managers. It took a while to figure out, but now they will be red if there isn’t enough currency.
- Main menu background: Art is incredibly time-consuming for me, and I keep scrapping designs but I think this one is the one and the one I’ll stick with for the finished thing.
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