Devlog #3
Another big step forward this session on the mechanical side of things. I designed the whole case in Fusion, working out the internal structure to fit the PCB, standoffs, and all the components properly. Along the way I went back and changed some mechanical details on the PCB itself to make future cable management easier, since the first layout would’ve been a pain to wire up cleanly inside the case. I also pulled in 3D models of the actual parts (switches, encoders, connectors) to test-fit everything and make sure there’s enough clearance inside the enclosure. On top of that, I put together a rough first version of the button mechanism using a TPU part.
Lots of small back-and-forth between the case and PCB models to make sure everything lines up, but it’s coming together nicely.
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