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45m 22s logged

Liquid Glass and UI Update!

My mom keeps calling me dumb occasionally, not that she means any harm, but she might be correct.


I spent 15 minutes trying to figure out why I can’t apply Liquid Glass elements to my app.

Guess what was the issue? can ya?

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My dumb ahh forgot that you don’t add .glasseffect() inside of a .background() block.

yepp, that silly it was, but nonetheless Liquid Glass is up and running now.


From here on I gotta figure out how I can make the glass clearer, adjust depth, splay, dispersion. etc etc

The second Image represents my earlier mockup

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