stardance has been extended another month! the new deadline is october 31 :)

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Devlog #11 - Point distribution and new loading screen (?) :dino:

Progress

TLDR: I finished a ground detection system that sees when the ball hits the ground and gives appropriate pts. I’m also working on a new pre-menu/splash screen!

  • The ground detection system uses a collider check that looks for when the ball hits the ground and sees where the ball was last and the last player to touch the ball, giving points accordingly
  • There were issues with ground hits giving double points because the ball would bounce, so I had to add a cooldown that prevented this
  • The ground hitting detection made me realise the bots kept letting the ball hit the ground first, so I had to fix that up by getting bots to hit earlier which I did by reducing hit cooldown (idk why it worked)
  • I’m also working on a new splash screen! (check below)

What’s next? :duck-dance:

  • Hopefully I can get the splash screen done fairly quickly now that I think I’ve finalised a design
  • I want to make a menu screen and a tutorial
  • I’m going to add some kind of animations for the characters
  • I’ll also eventually add some sort of score-keeping graphics and animations
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