stardance has been extended another month! the new deadline is october 31 :)

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9h 9m 12s logged

Devlog #9 - Teammate

Progress
TLDR: Made the teammate who can make plays and spent LOTS of time fine-tuning gameplay and spikes

  • I essentially used a similar set of code for the teammate compared to the opponent bots, except with a few changes such as decision making
  • It took maybe 2 hrs to fine tune and fix bugs related to the spike to a point where it is somewhat consistent
  • I also improved the touch system so each bot knows who the last player to touch the ball was which took the bulk of the time

What’s next

  • I’m planning on improving the difficulty by making the bots spike steeper angles depending on the distance from the net
  • I’m then going to try and make the game
    management for point counting and stuff
  • I’m also planning on improving the menu so that it feels more immersive

Below: I must’ve written like over 1000 lines of code for the whole project

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